Wii Fit tells 10-year-old girl she's fat
Wii Fit has been selling in Britain for a few weeks and the game's candidness has caused a bit of a stir. After a ten-year-old British girl stepped on the game's electronic balance board and entered her height, Wii labeled her 'overweight.' She was reportedly devastated.
The girl is 4 ft. 9 in. tall and weighs six stone, 8 pounds -- that's 92 pounds to an American. I logged in this height, weight, and the age of exactly ten years old into a BMI Calculator for Children and Teens and it calculated a BMI of 19.9, placing BMI-for-age in the 84th percentile, at the very top level of 'a healthy weight' for girls this age. Adding a pound (93 pounds) sends the calculation into the 'at risk for being overweight' zone.
Obesity experts are outraged -- they are concerned Wi Fit could damage children's body image and are calling for a warning to parents. One expert stated BMI should not be used with children since a child's BMI can change month-to-month and it's possible a child can be both stocky and very fit. A Nintendo spokesman apologized to any customers offended by the game's terminology and stated Wii Fit is capable of measuring BMI for people aged two and 20, but acknowledged resulting figures may not be entirely accurate for younger kids due to varying levels of development.
Yes, there are real criticisms of utilizing BMI to measure obesity in children. But what bothers me the most about this story is the young girl's devastation. Girls and women are under tremendous societal pressure to be thin.
Our pals over at DS Fanboy have taken an in-depth look at the pros and cons of practicing yoga guided by a DVD (
Looking for ways to motivate your kids to exercise this winter? The ever-popular Nintendo Wii will soon release
X-Box, Playstation, Wii, Game Cube -- oh yeah, and let's not forget the internet. Throw in some standard television programs and cartoons, and before you know it, every waking hour of a kid's day is spent doing something that involves zero physical activity.
It's not hard to see how some people would identify the physical therapy initials "PT" as "pain and torture." Trying to recover after a surgery or broken bones can be very unpleasant. Having gone through a few sessions myself, rehab is boring too! If only Nintendo had released their Wii gaming platform back when I could have used it for rehabilitation.
There are several video games out there that involve actual human movement in order to activate the players who appear on the screen. Nintendo's Wii system is a gaming phenomenon, especially with its tennis and golf games (both requiring the player to hold onto the joystick controller and swing it like a real racket or golf club). Video games are becoming virtual sports, making this once sedentary activity a bit more physical. In fact, researchers from West Virginia University not that long ago found that one video game in particular is actually helping kids improve their heart health and fitness levels.
Anyone who thought video games were a waste of time have probably been surprised about Nintendo's latest and greatest, the Wii. It gets people active by using their arms and motions to simulate sports such as tennis, baseball, even bowling. But it doesn't stop there! A new useful application is emerging:
I don' t know much about Nintendo Wii, but I hear it's quite fun -- and pretty addicting too, which might not be a bad thing for kids and adults who need a little physical activity in their lives.
So much for video games being easy. Thanks to Nintendo's
After playing with a friend's Nintendo DS a few days ago, I could not help but come away impressed. You see, the friend is a middle-aged person that's not a game player.
More and more I continue to hear about how good the Nintendo Wii is for everyone, from the elderly to youngsters used to sedentary games with other gaming systems.
After reading and writing many times about the Nintendo Wii in recent months, I concluded an awful lot of research this past weekend by finally buying one instead of 'borrowing Wii time' from people I knew. The first night was spent with the kids in front of the television set sweating our way to some exercise using the included Wii Sports game. I was instantly hooked, and I am not a gamer.
A gym in Vancouver is being credited as
When I was growing up, my brother and I weren't allowed to have a Nintendo. At the time, it seemed like a particularly cruel form of punishment, but in truth, my mom was really just looking out for our health. She wanted to make sure we spent more time being active outside instead of couped up in front of the TV for hours on end, until our eyes were square and our thumbs cramped into little claws. I think she was on to something -- the popularity of video games has been directly linked to the obesity epidemic. 








.jpg)







